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SQE Bundle FLK 1 & 2: 3e (SQE1)
The Law & Professional Practice (FLK1 & FLK2) bundle contains all 15 study manuals that have been specially collated to focus on the Law area of the Solicitors Regulation Authority (SRA) syllabus for the Solicitors Qualifying Examination (SQE1) in a concise and tightly focused manner.
Published and updated regularly, these user-friendly study manuals are designed to help you successfully prepare for the SQE1 exams. They provide solid knowledge and understanding of fundamental legal principles and rules, while bringing the law and practice to life with example scenarios based on realistic client problems.
Each title is complemented by worked examples and sample assessment questions that enable you to test your knowledge and understanding through single best answer questions that have been modelled on the SRA’s sample assessment questions.
For students at The University of Law, the study manuals are used alongside other learning resources and the University’s assessment bank to prepare students not only for the SQE1 exams, but also for a future life in professional legal practice.
The legal principles and rules contained within this study manual are stated as at 1 April 2023 (titles with tax elements to 30 April 2023)
Titles included in this bundle:
- Business Law and Practice
- Dispute Resolution
- Contract
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- Legal System of England and Wales
- Constitutional and Administrative Law and EU Law
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- Land Law
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Personal Injury Pleadings
Personal Injury Pleadings is the authoritative stand-alone source to assist the professional draftsman settling claimants and defendants statements of case. The sixth edition deals with contemporary challenges in litigation as diverse and demanding as the requirements for pleadings in fundamentally dishonest QOCS cases; relief from sanctions applications; cases involving foreign travel; the consequences of BREXIT in Personal Injury litigation; post-ERRA pleadings requirements as to breach of statutory duty; and much more. It provides informed, accurate, in-depth model pleadings, covering the whole gamut of personal injury work, drawn from many years practical experience of real cases. Comprehensive subject coverage is combined with up-to-date informed analysis of recent case law, legislation and subordinate legislation, changes in the Civil Procedure Rules, costs issues, and the minutiae of troublesome practical problems such as the special difficulties involved in fatal accident and late-onset terminal disease claims.Read more
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Tolley’s Health & Safety at Work Handbook 2022
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Diagnostic Pathology: Kidney Diseases
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Provides a comprehensive source for key pathologies and clinical features of more than 265 kidney diseases
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Features two dozen new chapters on a variety of timely topics, including COVID-19 nephropathies, xenografts, artificial intelligence (AI), digital pathology analysis, harmonized nephropathology terminology, newly identified types of amyloidosis, common artifacts and pitfalls on kidney biopsy, vaccination-associated renal disease, crystal nephropathies, and much more
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Includes updates from the International Kidney and Monoclonal Gammopathy (IKMG) research group, the American College of Rheumatology/European League Against Rheumatism (ACR/EULAR) classification criteria for IgG4-related disease, Banff Foundation for Allograft Pathology, and others
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Details updated genetic causes of nephrotic syndromes and antinephrin antibodies in podocytopathies-by the investigator who discovered it
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Discusses the newly identified variant IgG nephropathy and novel membranous autoantigens
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Contains chapters on techniques, including immunofluorescence on paraffin sections, C4d staining, and polyomavirus detection in tissue
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Contains more than 4,300 print and online images, including high-resolution photographs and histologic images, full-color medical illustrations, radiologic images, and more
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Employs consistently templated chapters, bulleted content, key facts, a variety of tables, annotated images, pertinent references, and an extensive index for quick, expert reference at the point of care
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Shares the expertise of internationally recognized authors who provide fresh perspectives on multiple topics, with a particular emphasis on practical information that directly assists in making and supporting a diagnosis
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Includes an eBook version that enables you to access all text, figures, and references, with the ability to search, customize your content, make notes and highlights, and have content read aloud
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Handbook of Conspiracy Theory and Contemporary Religion: 17 (Brill Handbooks on Contemporary Religion)
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Progress in Computing: Key Stage 3
Reboot your Key Stage 3 classroom with this all-in-one textbook that will inspire you to deliver creative Computing lessons with confidence.
> Boost knowledge and skills in bite-sized chunks: every double-page spread represents a lesson’s worth of targeted content and activities
> Build understanding of the principles of Computing and improve IT skills with a range of engaging activities
> Challenge students to think creatively about what they are learning and how it can be applied in the real world
> Empower students to check and drive their own progress through Key Stage 3 and to GCSE, Cambridge Nationals and BTEC, and beyond, with regular knowledge check-ins and activities
> Ensure complete coverage of the National Curriculum, with an easy-to-follow Progression FrameworkWe’ve listened to how you teach Computing at Key Stage 3 and designed our brand-new toolkit of digital and printed resources around you! Comprising of everything you will need to confidently deliver the National Curriculum in Computing and develop students’ ICT skills, Progress in Computing: Key Stage 3 combines lesson plans, presentations, interactive resources, quizzes and assessments with a Student Book.
The Progress in Computing digital and print ‘toolkit’ will be formed of 16 modules that can be used flexibly to suit a teacher’s context. Our brand-new digital platform will also give you unparalleled flexibility in terms of choosing your own pathway through the resources, with the bonus of all elements being tagged clearly against the curriculum, our 2 and 3-year Scheme of Work and progression to Key Stage 4 qualifications.
Digital resources include:
– videos, animations, online self-marking coding challenges and worksheets
– teaching and learning support and lesson plans including course planners for centres in England and Wales
– a mixture of teacher-led, teacher-facilitated, plugged and unplugged activities
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Algorithms and Data Structures for Cloud Computing
Unleash the Power of Algorithms and Data Structures for Cloud Computing: A Comprehensive Guide
Embark on a transformative journey through the intricate realm of cloud computing with our definitive guide, “Algorithms and Data Structures for Cloud Computing.” Whether you’re a seasoned developer or an eager learner, this meticulously crafted book serves as your compass, navigating the complexities of cloud technologies with precision and depth.Foundations of Distributed Systems: A C# Odyssey
Begin your exploration with a deep dive into distributed systems, where we demystify fundamental communication structures, fault tolerance mechanisms, and reliability strategies. The narrative seamlessly weaves in C# examples, providing a hands-on approach to understanding the core of cloud infrastructure.Navigating Distributed Algorithms: Theory Meets Practice
Unlock the secrets of distributed algorithms as we blend theoretical foundations with practical implementations in C#. Explore consensus, coordination, and synchronization algorithms, laying the groundwork for building robust and scalable distributed systems.Cloud Database Mastery: Storage and Retrieval Algorithms
Transition into the world of cloud databases, unraveling the intricacies of distributed storage systems, indexing, and searching. Rich C# snippets accompany each concept, ensuring a solid understanding of complex topics with practical, real-world applications.Real-World Applications and Best Practices: A Guided Tour
Navigate through real-world applications, industry best practices, and insightful case studies. Each section is complemented by detailed explanations, ensuring that you not only grasp theoretical concepts but also gain hands-on, practical implementation skills.Elevate Your Expertise: Cutting-Edge Cloud Topics
Conclude your journey by delving into cutting-edge topics such as serverless architecture, machine learning integration, and blockchain applications. With an emphasis on clear explanations and practical insights, this guide equips you for the future of cloud computing.
Your Companion to Cloud Mastery
“Algorithms and Data Structures for Cloud Computing” is more than a guide; it’s your indispensable companion in mastering the algorithms and data structures fueling the cloud. Whether you seek theoretical knowledge or hands-on coding experiences, this book seamlessly blends both, ensuring you unlock the full potential of cloud computing.Transform Your Cloud Journey – Grab Your Copy Today!
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Computing the History
“Computing the History” is a profound exploration of the intersection between technology and ethics, offering a comprehensive guide for individuals, organizations, and communities seeking to navigate the complexities of the modern world.From the ethical implications of artificial intelligence to the imperative of environmental sustainability, this book delves into the intricate dance between progress and responsibility. Through insightful chapters, it illuminates the path towards a future where technology serves as a force for good, enhancing human well-being and preserving the sanctity of the planet.
Drawing on real-world case studies, visionary perspectives, and practical strategies, “Ethical Innovation” equips readers with the knowledge and tools needed to make informed, responsible decisions in the face of rapid technological advancement. It inspires a collective commitment to ethical principles, urging us all to become stewards of technology for the betterment of humanity.
With its thoughtful reflections and a call to action, this book stands as a beacon of hope, inviting readers to join the global movement towards a future guided by ethical progress. It is an essential read for anyone seeking to shape a world where innovation and responsibility go hand in hand.
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Student Book 1 (Oxford International Computing)
A complete three-year lower secondary computing course that takes a real-life, project-based approach to teaching young learners the vital computing skills they will need for the digital world. Each unit builds a series of skills towards the creation of a final project, with topics ranging from designing your own robot to programming simple games and designing and creating web pages.Within each stage, key concepts are covered to give learners not only the skills they need to use technology effectively, but also the knowledge in how to do so creatively, safely and collaboratively:
· Understand how modern technology works
· Use a wide range of computer hardware and software for analytical and creative tasks
· Use the internet safely, respectfully, and selectively
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GCSE Computer Science AQA Revision Guide: for the 2024 and 2025 exams (CGP AQA GCSE Computer Science)
Concise and reliable study notes covering every topic – perfect for achieving your best grades in 2024 and 2025.
This brilliant CGP Revision Guide is the perfect companion to the Grade 9-1 AQA GCSE Computer Science course. Every topic has study notes in plain English, plus diagrams and plenty of helpful examples (including coding throughout the programming topic). There are also revision questions, along with plenty of exam tips explaining how to reach the top grades. For even more Computer Science exam preparation, don’t miss our Computer Science Exam Practice Workbook (9781789086119) or Revision Quesiton Cards (9781789086126)!
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Quantum Computing: A Gentle Introduction (Scientific and Engineering Computation)
A thorough exposition of quantum computing and the underlying concepts of quantum physics, with explanations of the relevant mathematics and numerous examples.
The combination of two of the twentieth century’s most influential and revolutionary scientific theories, information theory and quantum mechanics, gave rise to a radically new view of computing and information. Quantum information processing explores the implications of using quantum mechanics instead of classical mechanics to model information and its processing. Quantum computing is not about changing the physical substrate on which computation is done from classical to quantum but about changing the notion of computation itself, at the most basic level. The fundamental unit of computation is no longer the bit but the quantum bit or qubit.
This comprehensive introduction to the field offers a thorough exposition of quantum computing and the underlying concepts of quantum physics, explaining all the relevant mathematics and offering numerous examples. With its careful development of concepts and thorough explanations, the book makes quantum computing accessible to students and professionals in mathematics, computer science, and engineering. A reader with no prior knowledge of quantum physics (but with sufficient knowledge of linear algebra) will be able to gain a fluent understanding by working through the book.
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Hacking and Security: The Comprehensive Guide to Penetration Testing and Cybersecurity (Rheinwerk Computing)
Uncover security vulnerabilities and harden your system against attacks! With this guide you’ll learn to set up a virtual learning environment where you can test out hacking tools, from Kali Linux to hydra and Wireshark. Then expand your understanding of offline hacking, external safety checks, penetration testing in networks, and other essential security techniques, with step-by-step instructions. With information on mobile, cloud, and IoT security you can fortify your system against any threat!Read more
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Cloud Computing: Concepts, Technology, Security, and Architecture (The Pearson Digital Enterprise Series from Thomas Erl)
Cloud Computing: Concepts, Technology, Security & Architecture
Cloud computing has become an integral and foundational part of information technology. The majority of digital business activity and technology innovation occurs with the involvement of contemporary cloud environments that provide highly sophisticated automated technology infrastructure and a vast range of technology resources. To successfully build upon, interact with, or create a cloud environment requires an understanding of its common inner mechanics, architectural layers, models, and security controls. It also requires an understanding of the business and economic factors that justify the adoption and real-world use of clouds and cloud-based products and services.
In Cloud Computing: Concepts, Technology, Security & Architecture, Thomas Erl, one of the world’s top-selling IT authors, teams up with cloud computing expert Eric Barceló Monroy and researchers to break down proven and mature cloud computing technologies and practices into a series of well-defined concepts, technology mechanisms, and technology architectures. Comprehensive coverage of containerization and cybersecurity topics is also included.
All chapters are carefully authored from an industry-centric and vendor-neutral point of view. In doing so, the book establishes concrete, academic coverage with a focus on structure, clarity, and well-defined building blocks for mainstream cloud computing and containerization platforms and solutions. With nearly 370 figures, 40 architectural models, and 50 mechanisms, this indispensable guide provides a comprehensive education of contemporary cloud computing, containerization, and cybersecurity that will never leave your side.
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Cambridge Primary Computing Learner’s Book Stage 2
This title has been endorsed by Cambridge Assessment International Education.
Help learners develop essential computing skills with an approach that uses real-life examples, reinforces key vocabulary and provides opportunities to learn, practise and apply throughout.
– Encourage learners to become confident in working with information and ideas of their own and those of others with discussion tasks, as well as with What can you do? panels at the end of each unit for self-assessment.
– Provide a clear pathway through the learning objectives with Practise tasks in each unit, as well as Go further and Challenge yourself! panels with questions designed to support differentiation.
– Recap and activate learners’ prior knowledge with Do you remember? activities and introduce new computing skills with Learn and Practise tasks.Contents
How to use this book
Term 1
Unit 1 Be a game developer
Unit 2 Be a data analyst
Unit 3 Computers and their functions
Term 2
Unit 4 Be an animator
Unit 5 Devices and networks
Unit 6 Be a designer
Unit 7 Be a data scientist
Term 3
Unit 8 Be an artist
Unit 9 Connected and sharing
Unit 10 Be a storyteller
Unit 11 Computers and robotsGlossary
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Cloud Computing and Distributed Systems: 2 in 1 Guide: Elevating Scalability, Efficiency, and Connectivity in the Digital Age
In a world driven by data and interconnectedness, the realms of cloud computing and distributed systems have emerged as the pillars upon which our digital future is built. “Cloud Computing and Distributed Systems” is your comprehensive guide to understanding and harnessing the full potential of these transformative technologies.
As the digital landscape continues to evolve at breakneck speed, the need for efficient, scalable, and flexible computing solutions has never been greater. This book demystifies the complex world of cloud computing and distributed systems, making it accessible to tech enthusiasts, professionals, and students alike.
What You’ll Discover Inside:
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Cloud Computing Unveiled: Dive into the heart of cloud computing, where you’ll learn about the fundamentals, service models, and deployment models that define this technology. From Infrastructure as a Service (IaaS) to Platform as a Service (PaaS) and Software as a Service (SaaS), you’ll gain a deep understanding of how cloud services work and their real-world applications.
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Distributed Systems Deconstructed: Explore the fascinating world of distributed systems, where computing resources are spread across networks and collaborate to perform tasks. You’ll delve into concepts like scalability, fault tolerance, and consistency, all while discovering the architecture of distributed systems that underpin services like social networks, e-commerce platforms, and more.
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Practical Applications: This book goes beyond theory to provide practical insights into designing, deploying, and managing cloud-based and distributed systems. Real-world case studies and examples demonstrate how these technologies are used in fields as diverse as healthcare, finance, entertainment, and IoT (Internet of Things).
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Security and Challenges: Understand the security considerations and challenges that come with cloud computing and distributed systems. Learn how to mitigate risks and safeguard your data in an increasingly interconnected world.
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Emerging Trends: Stay ahead of the curve with discussions on the latest trends in cloud computing and distributed systems, including serverless computing, edge computing, and the convergence of AI (Artificial Intelligence) and IoT.
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Hands-On Learning: Throughout the book, you’ll find hands-on exercises and practical tips that empower you to apply your newfound knowledge. Whether you’re a developer, IT professional, or business leader, you’ll gain the skills needed to thrive in a cloud-centric world.
“Cloud Computing and Distributed Systems” is a roadmap to the future of technology. It equips you with the knowledge and tools to leverage the power of the cloud and distributed systems, enabling you to innovate, scale, and thrive in a digital landscape defined by connectivity and data. Whether you’re a seasoned professional or just embarking on your tech journey, this book is your gateway to mastering the technologies that are shaping our digital destiny.
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100 Things to Know About Numbers, Computers & Coding
Shortlisted – Royal Society Young People’s Book Prize 2019Did you know there’s a single spot on your brain that recognizes numbers? Or that the first computer bugs were actual insects and that most of the internet is under water? This fascinating book is filled with 100 fascinating facts, bright, infographic illustrations, a glossary and index and links to specially selected websites to find out more.
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101 Unplugged Activities for your Coding or STEM Club: Engaging activities for children aged 7 and up
Let’s make clubs collaborative…
The perfect book for club leaders is here…101 Unplugged Activities for your Coding or STEM Club! We are aware that collaboration can be difficult for some clubs especially where the main activity is individual or in pairs. This book will be a valuable addition to your club library and is jam-packed with activities to get makers moving, making music, storytelling, solving puzzles and much more.
Let’s help makers focus…
Often coming at the end of the day or after a long week, makers may find it hard to focus on a coding or STEM project. This book provides short energising activities that require little or no preparation. Better still, the activities can be completed with only a few common materials found in club settings.
Who are we?…
We’re a team of computing experts with decades of experience teaching, running clubs and leading hack events.
This book is full of tried and tested, activities that we have used in our clubs over the years. We know from experience how beneficial these activities were to our makers and we want to pass on our most beloved activities to you.
Why we’re different…
There are many coding projects and workbooks available online or for your library but few mention the importance of unplugged icebreakers to create the best club environment for young people to be creative and grow.
We use the term ‘unplugged’ to mean away from the computers. The activities in this book do not require a computer or any specialist equipment to run. Any resources required are low cost and are typically available in a club setting.
‘101 Unplugged Activities for your Coding or STEM Club’ features:
✔ 9 chapters of activities split by theme
✔ Clear preparation and activity time values
✔ At a glance material lists where required
✔ Ways to build on each activity to provide additional value (202 activities for the price of 101)!
✔ A bonus 101st activity to help your makers enjoy this book for years to come
Buy this book today and enhance the club experience for your makers.
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KS3 Design & Technology Study Guide: for Years 7, 8 and 9 (CGP KS3 Study Guides)
Clear and concise study notes covering every topic – ideal for catch-up and learning at home!
This crystal-clear Study Guide from CGP covers everything students will need for success in KS3 Design & Technology. It explains all the essential skills and processes, and how to apply them in practice. There’s also plenty of useful background information, covering everything from design and development to production and industry. There are full-colour diagrams throughout the book, and there’s a healthy dose of CGP humour to help keep things interesting.
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Insider’s Guide to Cloud Computing, An
Many cloud computing initiatives flat-out fail; others limp along, functioning tolerably without ever delivering what they promised. An Insider’s Guide to Cloud Computing reveals why and shows how to do better. Cloud pioneer and long-time CTO David Linthicum explodes the industry’s secrets and presents practical ways to optimize cloud for value and performance.
Linthicum takes a hard look at aggressively marketed technologies such as cloud-based AI, containers, no-code, serverless computing, and multicloud. He illuminates what works, what absolutely does not work, and how to manage the difficult cost-complexity tradeoffs presented by many offerings. You’ll learn why some workloads and datasets still don’t belong on the cloud, and even discover “game changer” technology that has actually been undersold.
Linthicum’s seen it all: the tricks providers play to make their numbers at customers’ expense…realities whispered about in conference rooms and spilled over drinks at conferences…facts and techniques you simply must know to deliver value-optimized solutions.
An Insider’s Guide to Cloud Computing is for every technical and business decision-maker responsible for evaluating, planning, implementing, operating, or optimizing cloud systems. It offers exceptional value to professionals ranging from solution architects to cloud engineers, CTOs to enterprise consultants, or those just getting started on their cloud computing journey.
- What cloud providers don’t tell you about their storage and compute services
- Cloud-based artificial intelligence and machine learning: What are you actually paying for?
- Containers, Kubernetes, and cloud-native development: truth versus hype
- Multicloud: Which approaches actually save you money?
- Real-world cloud security: beyond silos, black boxes, and out-of-control complexity
- Cloud computing, carbon footprints, and sustainability: reality versus fiction
- The crucial role of talent: how to identify, find, and keep the skills you need
- How cloud computing is changing―and how to prepare for what’s coming
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£17.70£21.80Insider’s Guide to Cloud Computing, An
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Cloud Computing For Beginners With Examples: Dummies guide to Cloud Computing
Cloud Computing For Beginners With Examples:Do you know that cloud computing is being used by just about every person or organization on the internet now in some form? Most people use the cloud and never even think about it. In this book, you’re going to learn how the cloud operates, how it can help you, and the various types of cloud computing. You’re going to see them in action. Primarily, we’ll cover infrastructure as a service and how it relates to virtualization, the difference between private cloud, hybrid cloud, and public cloud. I’ll include how to transfer to the cloud, how infrastructure-as-a-service, networking, security, and storage works. What platform-as-a-service is and how it relates to infrastructure-as-a-service and finally, how software-as-a-service makes your life so much easier.Read more
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Abstractions and Embodiments: New Histories of Computing and Society (Studies in Computing and Culture)
Cutting-edge historians explore ideas, communities, and technologies around modern computing to explore how computers mediate social relations.
Computers have been framed both as a mirror for the human mind and as an irreducible other that humanness is defined against, depending on different historical definitions of “humanness.” They can serve both liberation and control because some people’s freedom has historically been predicated on controlling others. Historians of computing return again and again to these contradictions, as they often reveal deeper structures.
Using twin frameworks of abstraction and embodiment, a reformulation of the old mind-body dichotomy, this anthology examines how social relations are enacted in and through computing. The authors examining “Abstraction” revisit central concepts in computing, including “algorithm,” “program,” “clone,” and “risk.” In doing so, they demonstrate how the meanings of these terms reflect power relations and social identities. The section on “Embodiments” focuses on sensory aspects of using computers as well as the ways in which gender, race, and other identities have shaped the opportunities and embodied experiences of computer workers and users. Offering a rich and diverse set of studies in new areas, the book explores such disparate themes as disability, the influence of the punk movement, working mothers as technical innovators, and gaming behind the Iron Curtain.
Abstractions and Embodiments reimagines computing history by questioning canonical interpretations, foregrounding new actors and contexts, and highlighting neglected aspects of computing as an embodied experience. It makes the profound case that both technology and the body are culturally shaped and that there can be no clear distinction between social, intellectual, and technical aspects of computing.
Contributors: Janet Abbate, Marc Aidinoff, Troy Kaighin Astarte, Ekaterina Babinsteva, André Brock, Maarten Bullynck, Jiahui Chan, Gerardo Con Diaz, Liesbeth De Mol, Stephanie Dick, Kelcey Gibbons, Elyse Graham, Michael J. Halvorson, Mar Hicks, Scott Kushner, Xiaochang Li, Zachary Loeb, Lisa Nakamura, Tiffany Nichols, Laine Nooney, Elizabeth Petrick, Cierra Robson, Hallam Stevens, Jaroslav Švelch
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£24.90 -
Cambridge IGCSE Computer Science
Endorsed by Cambridge Assessment International Education.
Develop computational thinking and programming skills with complete coverage of the latest syllabus from experienced examiners and teachers.
– Follows the order of the syllabus exactly, ensuring complete coverage
– Introduces students to self-learning exercises, helping them learn how to use their knowledge in new scenarios
Accompanying animation files of the key concepts are available to download for free online. www.hoddereducation.co.uk/cambridgeextras-1This book covers the IGCSE (0478), O Level (2210) and US IGCSE entry (0473) syllabuses, which are for first examination 2015. It may also be a useful reference for students taking the new Computer Science AS level course (9608).
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£2.70 -
Quantum Computing Secrets – The Ultimate Human Guide to Quantum Universe: Quantum Physics and Quantum Mechanics Supremacy Explained For Beginners And Their Impact on AI,…
Quantum computing is one of the most mind-bending and reality-warping technologies the world has ever seen. But most explanations of it are about as clear as the dingy basement a quantum computer has to live in.
Don’t you wish someone could just explain quantum in plain English, using examples like burritos and cats driving spaceships? Maybe with a few jokes and pop culture references sprinkled in for good measure?
Look no further friends, because that’s exactly what this book provides!
Quantum Computing Secrets is the everyday person’s guide to understanding this crazy technology that promises to transform our world.
Inside, you’ll learn:
- ✨ What exactly a qubit is, and why their wild quantum properties like superposition and entanglement enable insane computational power
- ✨ How quantum computers work at a basic level, from their intricate architecture to keeping them stable enough to churn through calculations
- ✨ The key players racing to build these machines, from Google and IBM to upstarts like IonQ and Rigetti
- ✨ The difference between a quantum computer and an old-fashioned calculator (hint: it’s like comparing a portal to alternate dimensions versus an abacus)
- ✨ Applications for quantum across fields like chemistry, AI, cryptography and more – hello future!
- ✨ All explained using simple analogies, engaging real-world examples, clarifying diagrams, and even the occasional meme for good measure
Most quantum books try to blind you with fancy equations and technical jargon. But why should only physics PhD students get to learn about the most important computer breakthrough of our times?
Quantum Computing Secrets makes this esoteric topic accessible for everyday folks by breaking everything down into digestible bites.
With wit, humor, and geeky passion, this book finally makes understanding quantum feel achievable for anyone motivated to try. Time to give that brain a quantum upgrade!
Click “Buy Now”
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Computer Coding Python Games for Kids
With a 27% YOY growth rate, Python has had the most growth of any coding language globally and is the most popular coding language; it is the number 1 coding language in the UK (Source: Stack Overflow Data, 2017)Read more
£12.50£14.20Computer Coding Python Games for Kids
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Quantum Computing: From Alice to Bob
Quantum Computing: From Alice to Bob provides a distinctive and accessible introduction to the rapidly growing fields of quantum information science and quantum computing. The textbook is designed for undergraduate students and upper-level secondary school students with little or no background in physics, computer science, or mathematics beyond secondary school algebra and a bit of trigonometry. Higher education faculty members and secondary school mathematics, physics, and computer science educators who want to learn about quantum computing and perhaps teach a course accessible to students with wide-ranging backgrounds will also find the book useful and enjoyable.While broadly accessible, the textbook also provides a solid conceptual and formal understanding of quantum states and entanglement – the key ingredients in quantum computing. The authors dish up a hearty meal for the readers, disentangling and explaining many of the classic quantum algorithms that demonstrate how and when QC has an advantage over classical computers. The book is spiced with Try Its, brief exercises that engage the readers in problem solving (both with and without mathematics) and help them digest the many counter-intuitive quantum information science and quantum computing concepts.
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£22.50£57.00Quantum Computing: From Alice to Bob
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My Revision Notes: OCR A level Computer Science: Second Edition
Set your students on track to achieve the best grade possible with My Revision Notes: OCR A Level Computer Science.
Our clear and concise approach to revision will help students learn, practise and apply their skills and understanding. Coverage of key content is combined with practical study tips and effective revision strategies to create a guide that can be relied on to build both knowledge and confidence.
With My Revision Notes: OCR A Level Computer Science, students can:
> Consolidate knowledge with clear, focused and relevant content coverage, based on what examiners are looking for
> Develop understanding with self-testing – our regular ‘Now test yourself,’ tasks and answers will help commit knowledge to memory
> Improve technique through exam-style practice questions, expert tips and examples of typical mistakes to avoid
> Identify key connections between topics and subjects with our ‘Learning links’ focus
> Plan and manage a successful revision programme with our topic-by-topic planner, new exam breakdown feature, user-friendly definitions throughout and questions and answers onlineRead more
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Help Your Kids with Computer Science (Key Stages 1-5): A Unique Step-by-Step Visual Guide to Computers, Coding, and Communication (DK Help Your Kids With)
From coding languages and hardware to cyberbullying and gaming, this comprehensive homework helper for kids and parents covers the essentials of computer science.
This unique visual study guide examines the technical aspects of computers, such as how they function, the latest digital devices and software, and how the Internet works. It also builds the confidence of parents and kids when facing challenges such as staying safe online, digital etiquette, and how to navigate the potential pitfalls of social media.
Help Your Kids with Computer Science supports the Key Stage 1 to 5 curriculum in the UK, including GCSE and A-level Computer Science, and beyond. Jargon-free language helps to explain difficult and potentially dread-inducing homework such as hacking, “”big data”” and malware, while colourful graphics help make learning about the world of computer science exciting.
Whether at home or school, this clear and helpful guide to computer science is the tool you need to be able to support students with confidence.
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£12.30£14.20 -
The Everything Kids’ Scratch Coding Book: Learn to Code and Create Your Own Cool Games! (Everything® Kids Series)
Teach kids the concepts of coding in easy-to-understand language and help them develop games of their own with The Everything Kids’ Scratch Coding Book!Understanding computer science is becoming a necessity in the modern age. As our world shifts towards becoming increasingly more technical and automated, the ability to code and understand computers has become one of the most valuable skills any child can have on the road to a successful life. More and more schools are recognizing this importance and have started to implement computer science and coding as core elements in their curriculums, right alongside math and history.
The Everything Kids’ Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding—a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime.
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£9.60£10.40 -
Oxford Illustrated Computing Dictionary
An easy-to-use illustrated dictionary that includes over 1000 words and meanings to help young learners understand key computing terms and concepts, essential for working with text and data, image editing, logic, programming, and communication technology. It includes words from the National Curriculum topics of algorithms, logical reasoning, computational thinking, data representation, computer networks, and digital devices.From the basic program, file, online, browser, URL to the more technical toolbar, sprite, variable, Boolean, JavaScript, CMYK, sequence and simulation, this book supports parents and teachers as well as children with the key vocabulary needed to learn about computing and work with computers in the classroom and in their everyday lives. A fully illustrated supplement provides extended information and builds vocabulary on topics ranging from computer components, hardware and software to computer games, how the Internet works, and coding terminology in block coding and Scratch going on to Python.
This dictionary sits alongside the Oxford Primary Illustrated reference titles (the Primary Illustrated Dictionary, Thesaurus, Maths and Science titles), as well as supporting transition and lower secondary. It is also ideal for use with the International Primary Computing series for age 8+ and the Matrix Computing series for age 11+, and can be a key reference tool at school and at home.
For free downloadable activity worksheets, go to www.oxfordschooldictionaries.com http://www.oxfordschooldictionaries.com
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£6.70£9.50Oxford Illustrated Computing Dictionary
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OCR GCSE 9-1 Computer Science Revision Cards: Ideal for the 2024 and 2025 exams (Collins GCSE Grade 9-1 Revision)
Exam Board: OCR
Level: GCSE Grade 9-1
Subject: Computer ScienceSuitable for the 2024 exams
Ideal GCSE grade 9-1 practice in handy revision cards
What can you remember? Test your OCR GCSE 9-1 Computer Science knowledge!
Revise, practise and test yourself on every topic. Mix them up to revise and test yourself on the go.
Suitable for the 2016 and 2020 specification
· 100 topic-based GCSE revision cards
· How to Use cards include revision tips and games
· Revise cards: recap key facts
· Memorise cards: learn important terms and definitions
· Test cards: quick-fire questionsRead more
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Computer Coding Python Projects for Kids: A Step-by-Step Visual Guide (DK Help Your Kids With)
“Build your Python coding skills step-by-step and have fun doing it! Learn to programme simple games, apps, and more.
Python is easier than other professional coding languages, but no less powerful. Use the hands-on approach of Computer Coding Python Projects for Kids and learn how it all works. Make your way through step-by-step projects that build your knowledge gradually, from simple functions to building a space treasure game.
This clear and approachable book will guide you through the new terms and phrases until you’re confident in your coding skills. Hints and helpful tips will assist with common problems, as well as encouraging creative thinking with notes on how you can personalise and adapt your projects.
Computer Coding Python Projects for Kids has all you need to master Python, one of the world’s most popular computer programming languages. Just follow the steps and you’ll be building fantastic games and handy apps in no time.
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Learn Quantum Computing with Python and IBM Quantum Experience: A hands-on introduction to quantum computing and writing your own quantum programs with Python
A step-by-step guide to learning the implementation and associated methodologies in quantum computing with the help of the IBM Quantum Experience, Qiskit, and Python that will have you up and running and productive in no time
Key Features
- Determine the difference between classical computers and quantum computers
- Understand the quantum computational principles such as superposition and entanglement and how they are leveraged on IBM Quantum Experience systems
- Run your own quantum experiments and applications by integrating with Qiskit
Book Description
IBM Quantum Experience is a platform that enables developers to learn the basics of quantum computing by allowing them to run experiments on a quantum computing simulator and a real quantum computer. This book will explain the basic principles of quantum mechanics, the principles involved in quantum computing, and the implementation of quantum algorithms and experiments on IBM’s quantum processors.
You will start working with simple programs that illustrate quantum computing principles and slowly work your way up to more complex programs and algorithms that leverage quantum computing. As you build on your knowledge, you’ll understand the functionality of IBM Quantum Experience and the various resources it offers. Furthermore, you’ll not only learn the differences between the various quantum computers but also the various simulators available. Later, you’ll explore the basics of quantum computing, quantum volume, and a few basic algorithms, all while optimally using the resources available on IBM Quantum Experience.
By the end of this book, you’ll learn how to build quantum programs on your own and have gained practical quantum computing skills that you can apply to your business.
What you will learn
- Explore quantum computational principles such as superposition and quantum entanglement
- Become familiar with the contents and layout of the IBM Quantum Experience
- Understand quantum gates and how they operate on qubits
- Discover the quantum information science kit and its elements such as Terra and Aer
- Get to grips with quantum algorithms such as Bell State, Deutsch-Jozsa, Grover’s algorithm, and Shor’s algorithm
- How to create and visualize a quantum circuit
Who this book is for
This book is for Python developers who are looking to learn quantum computing and put their knowledge to use in practical situations with the help of IBM Quantum Experience. Some background in computer science and high-school-level physics and math is required.
Table of Contents
- The Dashboard-Exploring the IBM Quantum Experience
- Circuit Composer – Creating a Quantum Circuit
- Creating Quantum Circuits using Quantum Lab Notebooks
- Understanding Basic Quantum Computing Principles
- Understanding the Quantum Bits (Qubit)
- Understanding Quantum Logic Gates
- Introducing Qiskit and its Elements
- Programming with Qiskit Terra
- Monitoring and Optimizing Quantum Circuits
- Executing Circuits Using Qiskit Aer
- Mitigating Quantum Errors Using Ignis
- Learning about Qiskit Aqua
- Understanding Quantum Algorithms
- Applying Quantum Algorithms
- Appendix
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Computer Coding for Kids: A unique step-by-step visual guide, from binary code to building games
Don’t just play computer games – help children build them with your own home computer!
Calling all coders, this is a straightforward, visual guide to helping kids understand the basics of computer coding using Scratch and Python coding languages. Essential coding concepts like scripts, variables, and strings are explained using build-along projects and games.
Kids can create online games to play like Monkey Mayhem and Bubble Blaster, draw mazes and shapes, build animations, and more using the step-by-step examples to follow and customize. Seven projects let kids (and their parents) practice the skills as they are learning in each section of the book. Kids get instant results, even when completely new to coding.
Packed with visual examples, expert tips, a glossary of key terms, and extras such as profiles of famous coders, Help Your Kids with Computer Coding lays a hands-on foundation for computer programming, so adults and kids can learn together.
Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.
User note: At home, all you need is a desktop or laptop with Adobe 10.2 or later, and an internet connection to download Scratch 2.0 and Python 3. Coding with Scratch can be done without download on https: //scratch.mit.edu.
Series Overview: DK’s bestselling Help Your Kids With series contains crystal-clear visual breakdowns of important subjects. Simple graphics and jargon-free text are key to making this series a user-friendly resource for frustrated parents who want to help their children get the most out of school.
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Cloud Computing: Theory and Practice
Cloud Computing: Theory and Practice, Third Edition provides students and IT professionals with an in-depth analysis of the cloud from the ground up. After an introduction to network-centric computing and network-centric content, the book reviews basic concepts of concurrency and parallel and distributed systems, presents critical components of the cloud ecosystem as cloud service providers, cloud access, cloud data storage, and cloud hardware and software, covers cloud applications and cloud security, and presents research topics in cloud computing.
Specific topics covered include resource virtualization, resource management and scheduling, and advanced topics like the impact of scale on efficiency, cloud scheduling subject to deadlines, alternative cloud architectures, and vehicular clouds. An included glossary covers terms grouped in several categories, from general to services, virtualization, desirable attributes and security.
- Presents updated content throughout chapters on concurrency, cloud hardware and software, challenges posed by big data, mobile applications and advanced topics
- Includes an expanded appendix that presents several cloud computing projects
- Provides more than 400 references in the text, including recent research results in several areas related to cloud computing
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£47.50£52.20Cloud Computing: Theory and Practice
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Cloud Computing Progression Funny Software Programmer N-Book: Journal notebook
High quality white paper stock, 120 pages. Size format 6 x 9 inches. Premium matte cover design.Read more
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SQA Higher Computing Science
Exam board: SQA
Level: Higher
Subject: Computing Science
First teaching: August 2018
First exams: Summer 2019Trust highly experienced teachers and authors Jane Paterson and John Walsh to guide you through the latest SQA Higher Computing Science specification (for examination from 2019 onwards).
This is the most comprehensive resource available for this course, brought to you by Scotland’s No. 1 textbook publisher.
– Gain in-depth knowledge of the four areas of study (Software Design and Development, Database Design and Development, Web Design and Development, Computer Systems) with clear explanations of every concept and topic
– Understand advanced concepts and processes as numerous examples throughout the book show the theory in action
– Build the skills of analysis, design, implementation, testing and evaluation that are required for success in both the exam and the assignment
– Apply the knowledge and skills developed through the course to a variety of practical tasks and end-of-chapter ‘check your learning’ questions
– Use computing terminology confidently and accurately by consulting a detailed glossary of all key terms and acronyms
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£24.90£26.60SQA Higher Computing Science
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Quantum Computing: The Transformative Technology of the Qubit Revolution (Hot Science)
The ultimate non-technical guide to the fast-developing world of quantum computing
Computer technology has improved exponentially over the last 50 years. But the headroom for bigger and better electronic solutions is running out. Our best hope is to engage the power of quantum physics.
‘Quantum algorithms’ had already been written long before hardware was built. These would enable, for example, a quantum computer to exponentially speed up an information search, or to crack the mathematical trick behind internet security. However, making a quantum computer is incredibly difficult. Despite hundreds of laboratories around the world working on them, we are only just seeing them come close to ‘supremacy’ where they can outperform a traditional computer.
In this approachable introduction, Brian Clegg explains algorithms and their quantum counterparts, explores the physical building blocks and quantum weirdness necessary to make a quantum computer, and uncovers the capabilities of the current generation of machines.
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£7.10£10.40 -
Beginner’s Step-by-Step Coding Course: Learn Computer Programming the Easy Way
The simplest, most visual introduction to coding for adults.
Using a graphic method to break complex subjects into user-friendly chunks, computer coding has never been easier thanks to this programming book.
Here’s what you’ll find inside the pages of this coding for beginners book:
– To reinforce learning, practical coding projects are followed by suggestions and challenges for the reader to adapt and personalise a project
– Step-by-step explanations visually break down each section of code and explain how coding works
– Written and checked by a team of expert coders
– Includes widely used languages, from introduction to career-usefulFrom learning Python coding and Javascript to HTML and Scratch, Beginner’s Step-by-Step Coding Course brings the most essential coding skills within easy reach! Each chapter contains tutorials on practical programming projects designed to teach you the main applications of each coding language, such as building websites, creating games, and designing apps.
You’ll learn to think like a programmer by breaking a problem down into parts, before turning those parts into lines of code. Short, easy-to-follow steps then show you, piece by piece, how to build a complete programme. This essential coding guide contains everything you need to get on the road to code! It’s perfect for anyone who wants to learn to code for a hobby or who wants to take their first steps towards a career in coding.
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£15.50£19.00 -
Fundamentals of Quantum Computing: An Analogy-Based Guide
Starting with the basics of quantum mechanics, this book builds a strong foundation for understanding the core principles of quantum computing, ensuring that readers with no prior knowledge can follow along, via heavy use of analogies and very little complicated mathematics. The book explores a vast range of material, from quantum natural language processing networks to the gritty details of how qubits are modified in quantum algorithms. On a high level, the book has 8 parts:- Introduction to quantum mechanics
- Exploration of quantum phenomena
- Quantum gates (with examples for each one)
- Dissecting quantum algorithms
- Quantum neural networks/AI
- Quantum hardware and functionality
- Ethical considerations
- The future of quantum computing
Whether you’re a student, a professional, or simply curious about the future of computing, this book will demystify the quantum world and provide a gradual introduction into the new frontier of optimized technology.
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GCSE OCR Computer Science J277 Course textbook by PG Online KS4 Computing Exam Pass Complete Guide Officially Endorsed by OCR Examination Board
Subject level: GCSE Computer Science for first examination in 2022
Exam board: OCR
Concise, clear layout for every part of the OCR Computer Science J277 specification
This approachable GCSE textbook has quickly become a firm favourite with teachers and schools delivering the GCSE OCR specification. It covers everything in the complete Computer Science GCSE.
Clarity is key. This book is laid out in a single column format with plenty of white space to keep you focussed on exactly what you need to know without missing anything. No page clutter. The specification has been closely followed in bite-sized chapters with exam style questions on each topic to test your understanding every step of the way.
Past examinations questions are essential to good preparation, improving understanding and confidence. This book has combined real OCR exam questions with a selection of new exam-style questions and exercises. All the essential ingredients for getting a grade you can be really proud of.
Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book.
Note: The questions and exercises in the book are frequently set by teachers for homework. For this reason, answers to all of the questions in the book are available free to teachers only via the PG Online website. Students who require the answers are able to contact their teachers.PG Online are multi-award-winning specialists in Computer Science with decades of teaching, examining and design experience.
Features:
- Endorsed by OCR examinations
- Follows the specification, point by point
- Questions and exercises on every topic
- Clear layout with beautifully illustrated examples
- Comprehensive index containing all of the key specification points
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£14.60 -
Once Upon an Algorithm: How Stories Explain Computing
How Hansel and Gretel, Sherlock Holmes, the movie Groundhog Day, Harry Potter, and other familiar stories illustrate the concepts of computing.Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture. In Once Upon an Algorithm, Martin Erwig explains computation as something that takes place beyond electronic computers, and computer science as the study of systematic problem solving. Erwig points out that many daily activities involve problem solving. Getting up in the morning, for example: You get up, take a shower, get dressed, eat breakfast. This simple daily routine solves a recurring problem through a series of well-defined steps. In computer science, such a routine is called an algorithm.
Erwig illustrates a series of concepts in computing with examples from daily life and familiar stories. Hansel and Gretel, for example, execute an algorithm to get home from the forest. The movie Groundhog Day illustrates the problem of unsolvability; Sherlock Holmes manipulates data structures when solving a crime; the magic in Harry Potter’s world is understood through types and abstraction; and Indiana Jones demonstrates the complexity of searching. Along the way, Erwig also discusses representations and different ways to organize data; “intractable” problems; language, syntax, and ambiguity; control structures, loops, and the halting problem; different forms of recursion; and rules for finding errors in algorithms.
This engaging book explains computation accessibly and shows its relevance to daily life. Something to think about next time we execute the algorithm of getting up in the morning.
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£17.20£18.00 -
GCSE AQA Computer Science 8525 Course textbook by PG Online KS4 Computing Exam Pass Complete Guide Officially Approved by AQA Examination Board
Subject level: GCSE Computer Science
Exam board: AQA
Concise, clear layout for every part of the AQA Computer Science 8525 specification
This approachable GCSE textbook has quickly become a firm favourite with teachers and schools delivering the GCSE AQA specification. It covers everything in the complete Computer Science GCSE.
Clarity is key. This book is laid out in a single column format with plenty of white space to keep you focussed on exactly what you need to know without missing anything. No page clutter. The specification has been closely followed in bite-sized chapters with exam style questions on each topic to test your understanding every step of the way.
Past examinations questions are essential to good preparation, improving understanding and confidence. This book has hundreds of marks worth of exam-style questions and exercises. All the essential ingredients for getting a grade you can be really proud of.
Questions on all topics assessing knowledge, application and analysis are all specifically and carefully devised throughout this book.
Note: The questions and exercises in the book are frequently set by teachers for homework. For this reason, answers to all of the questions in the book are available free to teachers only via the PG Online website. Students who require the answers are able to contact their teachers.PG Online are multi-award-winning specialists in Computer Science with decades of teaching, examining and design experience.
Features:
- Approved by AQA examinations
- Follows the specification, point by point
- Questions and exercises on every topic
- Clear layout with beautifully illustrated examples
- Comprehensive index containing all of the key specification points
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£15.20£18.10 -
Computing with Quantum Cats: From Alan Turing to Teleportation: From Colossus to Qubits
Pioneering study of the science behind quantum computing and what the new quantum reality will mean for mankind.
The quantum computer is no longer the stuff of science fiction. Pioneering physicists are on the brink of unlocking a new quantum universe which provides a better representation of reality than our everyday experiences and common sense ever could. The birth of quantum computers — which, like Schrödinger’s famous ‘dead and alive’ cat, rely on entities like electrons, photons or atoms existing in two states at the same time — is set to turn the computing world on its head.
In his fascinating study of this cutting-edge technology, John Gribbin updates his previous views on the nature of quantum reality, arguing for a universe of many parallel worlds where ‘everything is real’. Looking back to Alan Turing’s work on the Enigma machine and the first electronic computer, Gribbin explains how quantum theory developed to make quantum computers work in practice as well as in principle. He takes us beyond the arena of theoretical physics to explore their practical applications — from machines which learn through ‘intuition’ and trial and error to unhackable laptops and smartphones. And he investigates the potential for this extraordinary science to create a world where communication occurs faster than light and teleportation is possible.Read more
£9.50 -
Computing the Climate: How We Know What We Know About Climate Change
How do we know that climate change is an emergency? How did the scientific community reach this conclusion all but unanimously, and what tools did they use to do it? This book tells the story of climate models, tracing their history from nineteenth-century calculations on the effects of greenhouse gases, to modern Earth system models that integrate the atmosphere, the oceans, and the land using the full resources of today’s most powerful supercomputers. Drawing on the author’s extensive visits to the world’s top climate research labs, this accessible, non-technical book shows how computer models help to build a more complete picture of Earth’s climate system. ‘Computing the Climate’ is ideal for anyone who has wondered where the projections of future climate change come from – and why we should believe them.Read more
£22.30£24.70 -
Computational Thinking (The MIT Press Essential Knowledge series)
An introduction to computational thinking that traces a genealogy beginning centuries before the digital computer.A few decades into the digital era, scientists discovered that thinking in terms of computation made possible an entirely new way of organizing scientific investigation; eventually, every field had a computational branch: computational physics, computational biology, computational sociology. More recently, “computational thinking” has become part of the K–12 curriculum. But what is computational thinking? This volume in the MIT Press Essential Knowledge series offers an accessible overview, tracing a genealogy that begins centuries before digital computers and portraying computational thinking as pioneers of computing have described it.
The authors explain that computational thinking (CT) is not a set of concepts for programming; it is a way of thinking that is honed through practice: the mental skills for designing computations to do jobs for us, and for explaining and interpreting the world as a complex of information processes. Mathematically trained experts (known as “computers”) who performed complex calculations as teams engaged in CT long before electronic computers. The authors identify six dimensions of today’s highly developed CT—methods, machines, computing education, software engineering, computational science, and design—and cover each in a chapter. Along the way, they debunk inflated claims for CT and computation while making clear the power of CT in all its complexity and multiplicity.
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